A fuzzy-based approach to understanding barriers in implementing VR and AR for construction safety training

dc.authorid0009-0001-2619-1840
dc.authorid0000-0001-9149-3928
dc.contributor.authorCalik, Idil
dc.contributor.authorKoc, Kerim
dc.contributor.authorMohandes, Saeed Reza
dc.contributor.authorAli, Ali Hassan
dc.contributor.authorEkmekcioglu, Omer
dc.contributor.authorKidd, Callum
dc.date.accessioned2026-04-04T18:55:50Z
dc.date.available2026-04-04T18:55:50Z
dc.date.issued2025
dc.departmentİstanbul Bilgi Üniversitesi
dc.description.abstractPurposeThis study aims to examine the interactions among the barriers impeding the use of virtual reality (VR) and augmented reality (AR) technologies for construction safety training and to investigate how these barriers affect the general safety management system. The study uses a hybrid fuzzy-based algorithm to offer a thorough and organised knowledge of these dynamics, thereby attaining this goal.Design/methodology/approachThis study employs a systematic literature review (SLR) approach combined with the Fuzzy Decision-Making Trial and Evaluation Laboratory (FDEMATEL) and Fuzzy Technique for Order of Preference by Similarity to Ideal Solution technique (FTOPSIS) to unravel the related relationships among the barriers and rank the components of the safety management system in terms of their importance levels.FindingsUsing the data collected from the experts in Hong Kong construction sector, the following observations were noted: (1) five barriers and seventeen sub-barriers were identified through an SLR, (2) Using the FDEMATEL technique, cost of implementation, adaptability, require-ments, standardization and compatibility were seen to be the most influential barriers within the corresponding clusters and (3) based on the employment of FTOPSIS technique, safety risk management was the most important component of safety management system in enhancing the adoption and effectiveness of VR/AR technologies for safety training in the construction industry.Practical implicationsFrom the findings derived from this research, stakeholders can develop targeted strategies to overcome challenges to the widespread adoption of immersive technologies, which is not only vital for enhancing worker safety but also for fostering innovation, improving efficiency and supporting the industry's digital transformation.Originality/valueThough some studies have focused on the examination of the barriers impeding the adoption of VR and AR technologies for construction safety training, the current body of literature lacks a thorough understanding of the interrelationships existing among these barriers. Moreover, the relationships between the barriers and the safety management system have not yet been touched on in the literature. Thus, this study fills these critical gaps by employing a hybrid fuzzy-based algorithm.
dc.identifier.doi10.1108/SASBE-04-2025-0200
dc.identifier.doi10.1108/SASBE-04-2025-0200
dc.identifier.issn2046-6099
dc.identifier.issn2046-6102
dc.identifier.scopus2-s2.0-105024442833
dc.identifier.scopusqualityQ1
dc.identifier.urihttps://doi.org/10.1108/SASBE-04-2025-0200
dc.identifier.urihttps://hdl.handle.net/11411/10576
dc.identifier.wosWOS:001620518600001
dc.identifier.wosqualityQ1
dc.indekslendigikaynakWeb of Science
dc.indekslendigikaynakScopus
dc.language.isoen
dc.publisherEmerald Group Publishing Ltd
dc.relation.ispartofSmart and Sustainable Built Environment
dc.relation.publicationcategoryMakale - Uluslararası Hakemli Dergi - Kurum Öğretim Elemanı
dc.rightsinfo:eu-repo/semantics/closedAccess
dc.snmzKA_WoS_20260402
dc.snmzKA_Scopus_20260402
dc.subjectVirtual Reality
dc.subjectAugmented Reality
dc.subjectConstruction Safety
dc.subjectSafety Training
dc.subjectFuzzy Sets
dc.subjectMulti-Criteria Decision-Making Methods
dc.titleA fuzzy-based approach to understanding barriers in implementing VR and AR for construction safety training
dc.typeArticle

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