Facial Expression Recognition in the Wild with Application in Robotics
dc.authorscopusid | 57311290500 | |
dc.authorscopusid | 57311290600 | |
dc.authorscopusid | 36782998200 | |
dc.authorscopusid | 57311107000 | |
dc.authorscopusid | 57478991100 | |
dc.contributor.author | Han, H. | |
dc.contributor.author | Karadeniz, O. | |
dc.contributor.author | Sönmez, E.B. | |
dc.contributor.author | Dalyan, T. | |
dc.contributor.author | Sanoğlu, B. | |
dc.date.accessioned | 2024-07-18T20:17:12Z | |
dc.date.available | 2024-07-18T20:17:12Z | |
dc.date.issued | 2021 | |
dc.description | 6th International Conference on Computer Science and Engineering, UBMK 2021 -- 15 September 2021 through 17 September 2021 -- -- 176826 | en_US |
dc.description.abstract | One of the major problems with robot companions is their lack of credibility. Since emotions play a key role in human behaviour their implementation in virtual agents is a conditio sine-qua-non for realistic models. That is, correct classification of facial expressions in the wild is a necessary preprocessing step for implementing artificial empathy. The aim of this work is to implement a robust Facial Expression Recognition (FER) module into a robot. Considering the results of an empirical comparison among the most successful deep learning algorithms used for FER, this study fixes the state-ofthe-art performance of 75% on the FER2013 database with the ensemble method. With a single model, the best performance of 70.8% has been reached using the VGG16 architecture. Finally, the VGG16-based FER module has been been implemented into a robot and reached a performance of 70% when tested with wild expressive faces. © 2021 IEEE | en_US |
dc.identifier.doi | 10.1109/UBMK52708.2021.9558909 | |
dc.identifier.endpage | 569 | en_US |
dc.identifier.isbn | 9781665429085 | |
dc.identifier.scopus | 2-s2.0-85125853804 | en_US |
dc.identifier.scopusquality | N/A | en_US |
dc.identifier.startpage | 565 | en_US |
dc.identifier.uri | https://doi.org/10.1109/UBMK52708.2021.9558909 | |
dc.identifier.uri | https://hdl.handle.net/11411/6439 | |
dc.indekslendigikaynak | Scopus | en_US |
dc.language.iso | en | en_US |
dc.publisher | Institute of Electrical and Electronics Engineers Inc. | en_US |
dc.relation.ispartof | Proceedings - 6th International Conference on Computer Science and Engineering, UBMK 2021 | en_US |
dc.relation.publicationcategory | Konferans Öğesi - Uluslararası - Kurum Öğretim Elemanı | en_US |
dc.rights | info:eu-repo/semantics/closedAccess | en_US |
dc.subject | Deep Learning | en_US |
dc.subject | Facial Expressions Classification | en_US |
dc.subject | Virtual Humans | en_US |
dc.subject | Behavioral Research | en_US |
dc.subject | Deep Learning | en_US |
dc.subject | E-Learning | en_US |
dc.subject | Face Recognition | en_US |
dc.subject | Reinforcement Learning | en_US |
dc.subject | Robotics | en_US |
dc.subject | Robots | en_US |
dc.subject | Virtual Reality | en_US |
dc.subject | Deep Learning | en_US |
dc.subject | Facial Expression Recognition | en_US |
dc.subject | Facial Expressions | en_US |
dc.subject | Facial Expressions Classifications | en_US |
dc.subject | Human Behaviors | en_US |
dc.subject | Performance | en_US |
dc.subject | Realistic Model | en_US |
dc.subject | Robot Companion | en_US |
dc.subject | Virtual Agent | en_US |
dc.subject | Virtual Humans | en_US |
dc.subject | Learning Algorithms | en_US |
dc.title | Facial Expression Recognition in the Wild with Application in Robotics | en_US |
dc.type | Conference Object | en_US |