The Impact of Human-Centered Design of Game Mechanics on Feelings of Belonging

dc.authorscopusid57715753100
dc.authorscopusid57716019100
dc.authorscopusid57231972100
dc.contributor.authorAl Halabi, G.
dc.contributor.authorTinç, K.
dc.contributor.authorSüngü, E.
dc.date.accessioned2024-07-18T20:16:43Z
dc.date.available2024-07-18T20:16:43Z
dc.date.issued2021
dc.description.abstractAs the population increases, the amount of different people and different cultures also expands. With that comes major problems, one of which is our strong and inevitable need for a sense of belonging to a group of people. As social beings who depend on a sense of common values and beliefs, and seek commonality, the feeling that we belong is very important. The aim of this paper is to reflect on how games can increase our sense of belonging through the human-centered design of mechanics and games. The method used to do so will be a survey conducted with people from different backgrounds and nationalities, which explores the factors that make us feel that we belong. As a result of the survey, a list of things that increase our feeling of belonging was introduced, such as coming from different cultures, yet being supported and not judged, understanding each other’s jokes, or having similar interests. The sense of belonging of the participants was also measured when they’ve lived in countries different from their own. The survey’s results allow us to pick out things that revolve around that feeling and to design game mechanics that empower the feeling of belonging between groups of people. This paper’s aim is to define such mechanics and to contribute to the impact of games on feelings of belonging. It also contributes to the debates on whether games should be recognized as a source of social support, especially since video games have grown out to be a popular medium, which connects people from all around the world and provides them the opportunity to foster connections and build skills. © 2021, The Author(s), under exclusive license to Springer Nature Switzerland AG.en_US
dc.identifier.doi10.1007/978-3-030-65060-5_14
dc.identifier.endpage177en_US
dc.identifier.issn2661-8184
dc.identifier.scopus2-s2.0-85130870959en_US
dc.identifier.scopusqualityN/Aen_US
dc.identifier.startpage167en_US
dc.identifier.urihttps://doi.org/10.1007/978-3-030-65060-5_14
dc.identifier.urihttps://hdl.handle.net/11411/6212
dc.identifier.volume13en_US
dc.indekslendigikaynakScopusen_US
dc.language.isoenen_US
dc.publisherSpringer Natureen_US
dc.relation.ispartofSpringer Series in Design and Innovationen_US
dc.relation.publicationcategoryKitap Bölümü - Uluslararasıen_US
dc.rightsinfo:eu-repo/semantics/closedAccessen_US
dc.subjectBelongingen_US
dc.subjectGame Designen_US
dc.subjectHuman-Centered Designen_US
dc.subjectProsocial Gamesen_US
dc.subjectSerious Gamesen_US
dc.subjectVideo Gamesen_US
dc.titleThe Impact of Human-Centered Design of Game Mechanics on Feelings of Belonging
dc.typeBook Chapter

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