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Öğe Designerly Way of Investigating Space Syntax Software(Western Norway University of Applied Sciences (HVL), 2022) Cebi, P.D.; Kozikoglu, N.; Yazar, T.; Erden, M.S.This study aims to problematize Space Syntax spatial analysis software by emphasising the architectural design process and to discuss how the existing toolkit can be enriched with qualities that can accompany this process. Within the scope of the study, the possibilities and limitations of existing Space Syntax computer software are examined. Existing software has been comparatively evaluated and mapped in terms of the main objectives of the programs, their operation and the spatial information they reveal. Then, the qualities of the software as a design tool were questioned. It is thought that the reading on Space Syntax software will reveal an awareness of how a scientific understanding can be translated into the design process as a design tool that will show analytical, creative, dynamic, and interactive features, what kind of qualities Space Syntax software has in this sense and how it can be developed in the future. The findings can be a guide for new software designs. © 2022 Proceedings 13th International Space Syntax Symposium, SSS 2022. All rights reserved.Öğe Dynamic Architectural Canvas: Designing a relational mapping based architectural design tool(Education and research in Computer Aided Architectural Design in Europe, 2020) Kozikoglu, N.; Çebi, P.D.; Yazar, T.; Balaban, B.; Uneşi, O.; Erden, M.S.Configuration of spatial set-up is a major act in the architectural design process. Configuration implies a set of relationships among the spatial elements that can be represented as a network pattern. This kind of spatial network is significant for architectural design as it reveals social implications by mapping interactions between users, indicating functional and latent routes and spatial proximities. This paper concentrates on network thinking in architecture and presents the development of a new software plugin and compares the plugin to similar software studies that allow coding spatial networks and exploring their potentials. The experimental study is also tested by student workshops, explains the motives for the plug-in currently prototyped as a Grasshopper definition and how-it-works. © 2020, Education and research in Computer Aided Architectural Design in Europe. All rights reserved.Öğe Integration of Design Geometry with “Computational Making” in Basic Design Studio A Case Study of Lanterns Project(Education and research in Computer Aided Architectural Design in Europe, 2018) Gündüz, G.; Oral, H.; Yazar, T.Basic design education, as an introduction of design principles to novice students, has two-way of teaching which are design thinking and professional training, since Bauhaus. Initiated in 2009, the Computation-based Basic Design Studio creates a common ground through discussions between students, academics, and professionals from various backgrounds. In this paper, the implementation of parallel courses named Computation-based Basic Design Studio and Design Geometry is discussed upon final assignment of the first semester-New Year's Lanterns. The given assignment structured as a cyclic process through constant feedback between geometric relations, material performance, and, joinery details to achieve novel outcomes that exceed the preliminarily set structural criteria. In relation to individual processes and outcomes of the final assignment, observed tendencies developed by students', at the end of their first-term in design education, will be discussed as final remarks. © 2018.Öğe Parametric modeling of a wooden folding structure(Springer, 2019) Yazar, T.A-Chord is an experimental design project of a wooden structure, produced for the exhibition at the World Wood Day 2015 Festival in İstanbul. It is a design family of folding structures, which are non-standard, light-weight, portable, and re-usable. In this article, we describe a multi-model design process utilized in this project. Then, we explain the application and feedback of the geometric, physical, structural and parametric models. Finally, we introduce the production of a full-scale prototype. © Springer Nature Switzerland AG 2019.Öğe SpaceChase A Dynamic and Interactive Tool for Architectural Design Process(Western Norway University of Applied Sciences (HVL), 2022) Yazar, T.; Cebi, P.D.; Kozikoglu, N.; Unesi, O.; Erden, M.S.Architectural design, as a cognitive activity, has always been fed by architectural knowledge based on practice and theory, and it has been questioned how creative and generative design processes can benefit from scientific methods. Through inquiry and experimentation, the architect develops his or her ideas, constructs and analyzes the space, and continuously improves it. However, this is a subjective process. There are design tools and methods that provide objective criteria for the assessment of the design decisions and their potential for the designed space whilst iterating with feedback. This study intends to explain how scientific data might be functionalized to search for spatialities that have yet to be designed, and Space Syntax was analyzed to see if it could be included in such a process as a scientific approach. Following discussions on the characteristics of the architectural design process, the study focuses on the development and testing of SpaceChase for Grasshopper, a software plug-in that allows designers, architects, and students to build and analyze dynamic and interactive network structures. This experimental plug-in is intended to be used by architects as a generative and mind-opening design tool during the design process. © 2022 Proceedings 13th International Space Syntax Symposium, SSS 2022. All rights reserved.Öğe SpaceChase for Grasshopper(Western Norway University of Applied Sciences (HVL), 2022) Kozikoğlu, N.; Yazar, T.; Cebi, P.D.; Unesi, O.; Erden, M.S.; Oz, C.The development of new computational tools helps define the new methods in which spatial relations are elaborated in the form of network structures. This workshop presents the features of a new toolset developed as part of a scientific project (Dursun Çebi, et al., 2021). SpaceChase was developed for integrated usage with the Grasshopper visual programming language. The user-interactivity enabled by the Grasshopper interface had been utilized in Space Syntax before (Nourian et al., 2013). The feature that distinguishes SpaceChase from similar tools is its extensive usage of dynamic and interactive models in real-time design analysis and exploration. SpaceChase was previously presented and tested in the prototype form as a Grasshopper code (Kozikoğlu, et al., 2020). The dynamic behavior of SpaceChase is supported by the Kangaroo geometric optimization components of Grasshopper. The workshop has two parts. The first part of the workshop aims to present and discuss the latest version of the toolset, which has evolved into a separate Grasshopper plugin. The development process of the tool involved different subject groups consisting of students, lecturers, and architects. Here, SpaceChase's development steps, its operation, the spatial information it reveals, challenges, targeted features, and potentials are explained and discussed. In the second part of the workshop, it is planned to work on a determined design problem with the participants. Participants are expected to use the SpaceChase plugin as a tool to think about the design process. At the end of this workshop, it is aimed to make a comprehensive evaluation/analysis of the software's performance and all its functions, as well as an analysis of users' perceptions and usage patterns. The analysis method will be based on three parts; models, target users, and base functions. It is suggested that this workshop will provide important experience/data in terms of both the development of the program itself and the diversification of space syntax toolsets and strengthening them with new features. This is a half-day workshop open for students, architects, and scholars. © 2022 Proceedings 13th International Space Syntax Symposium, SSS 2022. All rights reserved.Öğe SpaceChase Game Workshop on Architectural Scenario Game in Comparison to Design Process(Western Norway University of Applied Sciences (HVL), 2022) Kozikoglu, N.; Cebi, P.D.; Yazar, T.; Kavlak, E.; Oz, C.; Ersoy, O.B.; Yilmaz, Ç.SpaceChase is a physics based game that represents spatial units and context data through the network visualisation, that investigates possible routes, connections and configurations by establishing and disrupting the relationships between nodes. The possibilities are measurable with Space Syntax metrics in the background. (Dursun Çebi, et al., 2021). SpaceChase is a game that evokes scenario-based design potential in digital spatial temporalities. The game focuses on the polarities and symmetries between various activities and their spatial counterparts, modelled as nodes with various pull and push qualities simulated through a gravity engine. Nodes are human-related spatial systems co-authored by rigorous mathematical descriptions and quantifications, subsequently testing their social impact on the digital/built environment. The aim of the player is to compose given activity nodes in a dynamic relational mapping in the game area in accordance with the given scenario. Players/users are set out to complete a list of activities for each round. These tasks vary within a range of scenarios - whether it is “take a shower in the south” or “go to sleep”. Scenarios correspond to syntactic variables, such as entropy/choice, and network variants such as proximity and clustering. The idea is to create a dynamic map of spatial models and pre-assess their spatial performative potentials such as interaction. As a result, the player/user either achieves or fails to pass each round of scenarios depending on the completion of activities. The workshop is about how architectural design briefs can be posed as a game plot, discussing the parallels and differences between the two. Participants will be introduced to the game interface and asked to propose various scenarios, and test the results. © 2022 Proceedings 13th International Space Syntax Symposium, SSS 2022. All rights reserved.