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Yazar "Kozikoglu, N." seçeneğine göre listele

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    Designerly Way of Investigating Space Syntax Software
    (Western Norway University of Applied Sciences (HVL), 2022) Cebi, P.D.; Kozikoglu, N.; Yazar, T.; Erden, M.S.
    This study aims to problematize Space Syntax spatial analysis software by emphasising the architectural design process and to discuss how the existing toolkit can be enriched with qualities that can accompany this process. Within the scope of the study, the possibilities and limitations of existing Space Syntax computer software are examined. Existing software has been comparatively evaluated and mapped in terms of the main objectives of the programs, their operation and the spatial information they reveal. Then, the qualities of the software as a design tool were questioned. It is thought that the reading on Space Syntax software will reveal an awareness of how a scientific understanding can be translated into the design process as a design tool that will show analytical, creative, dynamic, and interactive features, what kind of qualities Space Syntax software has in this sense and how it can be developed in the future. The findings can be a guide for new software designs. © 2022 Proceedings 13th International Space Syntax Symposium, SSS 2022. All rights reserved.
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    Dynamic Architectural Canvas: Designing a relational mapping based architectural design tool
    (Education and research in Computer Aided Architectural Design in Europe, 2020) Kozikoglu, N.; Çebi, P.D.; Yazar, T.; Balaban, B.; Uneşi, O.; Erden, M.S.
    Configuration of spatial set-up is a major act in the architectural design process. Configuration implies a set of relationships among the spatial elements that can be represented as a network pattern. This kind of spatial network is significant for architectural design as it reveals social implications by mapping interactions between users, indicating functional and latent routes and spatial proximities. This paper concentrates on network thinking in architecture and presents the development of a new software plugin and compares the plugin to similar software studies that allow coding spatial networks and exploring their potentials. The experimental study is also tested by student workshops, explains the motives for the plug-in currently prototyped as a Grasshopper definition and how-it-works. © 2020, Education and research in Computer Aided Architectural Design in Europe. All rights reserved.
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    SpaceChase A Dynamic and Interactive Tool for Architectural Design Process
    (Western Norway University of Applied Sciences (HVL), 2022) Yazar, T.; Cebi, P.D.; Kozikoglu, N.; Unesi, O.; Erden, M.S.
    Architectural design, as a cognitive activity, has always been fed by architectural knowledge based on practice and theory, and it has been questioned how creative and generative design processes can benefit from scientific methods. Through inquiry and experimentation, the architect develops his or her ideas, constructs and analyzes the space, and continuously improves it. However, this is a subjective process. There are design tools and methods that provide objective criteria for the assessment of the design decisions and their potential for the designed space whilst iterating with feedback. This study intends to explain how scientific data might be functionalized to search for spatialities that have yet to be designed, and Space Syntax was analyzed to see if it could be included in such a process as a scientific approach. Following discussions on the characteristics of the architectural design process, the study focuses on the development and testing of SpaceChase for Grasshopper, a software plug-in that allows designers, architects, and students to build and analyze dynamic and interactive network structures. This experimental plug-in is intended to be used by architects as a generative and mind-opening design tool during the design process. © 2022 Proceedings 13th International Space Syntax Symposium, SSS 2022. All rights reserved.
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    SpaceChase Game Workshop on Architectural Scenario Game in Comparison to Design Process
    (Western Norway University of Applied Sciences (HVL), 2022) Kozikoglu, N.; Cebi, P.D.; Yazar, T.; Kavlak, E.; Oz, C.; Ersoy, O.B.; Yilmaz, Ç.
    SpaceChase is a physics based game that represents spatial units and context data through the network visualisation, that investigates possible routes, connections and configurations by establishing and disrupting the relationships between nodes. The possibilities are measurable with Space Syntax metrics in the background. (Dursun Çebi, et al., 2021). SpaceChase is a game that evokes scenario-based design potential in digital spatial temporalities. The game focuses on the polarities and symmetries between various activities and their spatial counterparts, modelled as nodes with various pull and push qualities simulated through a gravity engine. Nodes are human-related spatial systems co-authored by rigorous mathematical descriptions and quantifications, subsequently testing their social impact on the digital/built environment. The aim of the player is to compose given activity nodes in a dynamic relational mapping in the game area in accordance with the given scenario. Players/users are set out to complete a list of activities for each round. These tasks vary within a range of scenarios - whether it is “take a shower in the south” or “go to sleep”. Scenarios correspond to syntactic variables, such as entropy/choice, and network variants such as proximity and clustering. The idea is to create a dynamic map of spatial models and pre-assess their spatial performative potentials such as interaction. As a result, the player/user either achieves or fails to pass each round of scenarios depending on the completion of activities. The workshop is about how architectural design briefs can be posed as a game plot, discussing the parallels and differences between the two. Participants will be introduced to the game interface and asked to propose various scenarios, and test the results. © 2022 Proceedings 13th International Space Syntax Symposium, SSS 2022. All rights reserved.

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