AI-directed procedural content generation for personalized XR in industrial-heritage museums

dc.contributor.authorCakmak, Basak
dc.contributor.authorCekmis, Asli
dc.date.accessioned2026-07-02T12:44:43Z
dc.date.available2026-07-02T12:44:43Z
dc.date.issued2026
dc.departmentİstanbul Bilgi Üniversitesi
dc.description.abstractThis paper introduces an AI-directed procedural content generation (PCG) framework for Extended Reality (XR), implemented as a rule-based expert system with probabilistic scoring, and describes its use in an industrial heritage museum. The system uses visitor behavior to guide the progression of experience and architectural changes. By analyzing real-time movement, head orientation, and hand movements, an AI Director identifies one of four interaction profiles (Observer, Shaper, Explorer, Disruptor) and adjusts the tasks and feedback accordingly. Adaptation is limited by museum semantics at the space, collection, and artifact levels to maintain curatorially consistent XR experiences. The framework is implemented and evaluated at the santralistanbul Energy Museum, with a four-scene XR experience (tutorial, profiling, and two adaptation scenes) on a standalone headset. A multimodal logging system was implemented to monitor user behavior and support a single-group deployment study with 37 participants. Telemetry-derived profile vectors showed agreement with self-reported profiles in this exploratory sample (tie-aware accuracy: 83.8%, 95% Wilson CI [68.9%, 92.3%]; strict-subset single-label accuracy: 70.8%, 95% Wilson CI [50.8%, 85.1%]). Pre/post questionnaires also showed higher industrial-heritage perception after the XR session than before it (4.61 vs. 5.96 on a one to seven scale; mean paired change = 1.35, t(36) = 11.54 , p < . 001 , d(z) = 1.90). Immersion stays high, workload is moderate, and usability is high. Heritage-change scores are positively correlated with immersion and usability, but not with workload. These patterns are consistent with the feasibility of curatorially constrained, profile-aware PCG in an industrial-heritage XR setting.
dc.description.sponsorshipTUBITAK (The Scientific and Technological Research Council of Turkey) through BIDEB (TUBITAK Scientist Support Programs Directorate) under the 2211 Domestic Graduate Scholarship Program -- The author(s) declared that financial support was received for this work and/or its publication. This research was supported by TUBITAK (The Scientific and Technological Research Council of Turkey) through BIDEB (TUBITAK Scientist Support Programs Directorate) under the 2211 Domestic Graduate Scholarship Program.
dc.identifier.doi10.3389/frvir.2026.1788711
dc.identifier.issn2673-4192
dc.identifier.scopus2-s2.0-105042387920
dc.identifier.scopusqualityN/A
dc.identifier.urihttps://doi.org/10.3389/frvir.2026.1788711
dc.identifier.urihttps://hdl.handle.net/11411/11000
dc.identifier.volume7
dc.identifier.wosWOS:001792154100001
dc.identifier.wosqualityQ1
dc.indekslendigikaynakWeb of Science
dc.indekslendigikaynakScopus
dc.language.isoen
dc.publisherFrontiers Media Sa
dc.relation.ispartofFrontiers in Virtual Reality
dc.relation.publicationcategoryMakale - Uluslararası Hakemli Dergi - Kurum Öğretim Elemanı
dc.rightsinfo:eu-repo/semantics/openAccess
dc.snmzKA_WOS_20250701
dc.subjectAI-directed procedural content generation
dc.subjectbehavioral telemetry
dc.subjectindustrial-heritage museums
dc.subjectvisitor profiling
dc.subjectXR museum narratives
dc.titleAI-directed procedural content generation for personalized XR in industrial-heritage museums
dc.typeArticle

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