Designing and Playing to Protest: Looking Back to Gezi Games
Küçük Resim Yok
Tarih
2016
Yazarlar
Dergi Başlığı
Dergi ISSN
Cilt Başlığı
Yayıncı
Springer International Publishing Ag
Erişim Hakkı
info:eu-repo/semantics/closedAccess
Özet
This chapter is about the design, development, and perception of video-games produced during Gezi Park Protests in 2013 as a form of civic participation. The chapter first outlines the production history of these games which came to a sudden end due to the changes in the political atmosphere. A detailed description is given of the theoretical approaches on design and use of political games and news-games in the following section. Based on these approaches, five games produced during the protests were tested by a small group of participants.
Açıklama
Anahtar Kelimeler
Gezi Protests, Current Event Games, Newsgames, Civic Engagement
Kaynak
Gamer Psychology and Behavior
WoS Q Değeri
N/A