Designing and Playing to Protest: Looking Back to Gezi Games

Küçük Resim Yok

Tarih

2016

Dergi Başlığı

Dergi ISSN

Cilt Başlığı

Yayıncı

Springer International Publishing Ag

Erişim Hakkı

info:eu-repo/semantics/closedAccess

Özet

This chapter is about the design, development, and perception of video-games produced during Gezi Park Protests in 2013 as a form of civic participation. The chapter first outlines the production history of these games which came to a sudden end due to the changes in the political atmosphere. A detailed description is given of the theoretical approaches on design and use of political games and news-games in the following section. Based on these approaches, five games produced during the protests were tested by a small group of participants.

Açıklama

Anahtar Kelimeler

Gezi Protests, Current Event Games, Newsgames, Civic Engagement

Kaynak

Gamer Psychology and Behavior

WoS Q Değeri

N/A

Scopus Q Değeri

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Sayı

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